Archive for September, 2007

PSP Wave Changer v1.2 removes Wave limit and adds GUI

Saturday, September 1st, 2007

PSP Wave Changer v1.2 removes Wave limit and adds GUI - Image 1Homebrew Developer Akez has come out with the PSP Wave Changer v1.2. If you’ve been using a previous version, it would be worth upgrading to this as it further refines the application by adding more functions.

This software allows users to flash their own waves unto a PSP. Since it’s initial 1.0 release, the developer has added a Graphical User Interface as well as removing the 20 wave cap that was in previous versions. In addition to this, the “up-an-down” bug has been fixed, making this a lot more reliable for prolonged use.

Note that the homebrew has only been tested on 3.52 m33-2 firmware, so it is still unsure if it will work on any other firmware. Akez has also given word that there is a slight chance that this might brick your PSP, so be sure to follow the instructions in the documentation of the program to minimize the risk.

Download: PSP Wave Changer v1.2
Visit: QJ.net Development Forums

Originally Syndicated via RSS from PSP Updates

GameSpot analyzes PSP Slim load performance

Saturday, September 1st, 2007

PSP game loading time speeds - Image 1GameSpot certainly has a penchant for those benchmarking tests. The GameSpot staff managed to get their hands on Sony’s PSP Slim and put it through its paces in a set of loading time tests against the original PSP. The results of the test show that while the original PSP loads stuff pretty quickly, the PSP Slim manages to do it much faster in almost all of its tests.

According to GameSpot, the staffers enabled the “UMD Cache Option” in the system settings menu. This feature is supposed to speed up the load times of games by reducing the frequency in which the PSP picks up information from the UMD. They then tested three games (Pro Evolution Soccer 2007, Test Drive Unlimited, and WWE! SmackDown vs. RAW 2007) by checking their initial launch times on the two units, as well as the “subsequent level reloads” for each of the three games.

The results? Well, load times were generally faster for the PSP Slim on both the initial launch tests and the level reload tests, with the Slim being faster by anywhere from two seconds to 37 seconds. On the other hand, in the one instance where the PSP managed to be faster than the Slim, it was only by one second.

Granted, these load times still are still pretty high (106 seconds is still a long load process for a PSP Slim level reset), but for gamers looking for every bit of speed they can get for their games, the PSP Slim certainly looks to be something worth grabbing. Of course, there are other considerations that need to be looked at, and GameSpot also took a look at some of those in their full coverage, which you can check out through the Read URL. Bottom line though: The PSP Slim is quite an upgrade from the original in a lot of ways.

Originally Syndicated via RSS from PSP Updates

Global A opens gates to the Chronicle of Dungeon Maker 2 site

Saturday, September 1st, 2007

One of the pages from Global A's website of Chronicle of Dungeon Maker II - Image 1What RPG wouldn’t include a standard dungeon crawler where the hero stumbles blindly from room to room killing endless number of monsters and other baddies? Global A’s Chronicle of Dungeon Maker 2 extends this premise by giving you a PSP game that not only gives you a decent cave crawling adventure, but also gives you the chance to design your own dungeon for monsters to live in.

Global A has opened a Japanese website for the game already. And while American PSP owners may have trouble understanding the text there, you can at least take a peek at the visuals on how the sequel is going to come out. So far it seems like it plans to out do its predecessor with more building materials, more monsters, and more magic to play around with.

Chronicle of Dungeon Maker 2 is slated to come out this December 6 exclusively for the PSP. Drop in from time to time to see any updates we have with the game.

Originally Syndicated via RSS from PSP Updates

Space for Everything v1.6 - Free up space on your PSP

Saturday, September 1st, 2007

Originally Syndicated via RSS from PSP Updates

Stream iTunes music to the PS3, PSP and Wii with Dot.Tunes

Saturday, September 1st, 2007

The Dot.Tunes application allows you to stream your iTunes to your PC as well as your PS3, PSP or Wii - Image 1You’ve got to hand it to those indie developers, they always have something up their sleeve to give us more bang for our buck with the gadgets that we have. A free application called Dot.Tunes does that and more.

It basically extends the serviceability of your iTunes library so that you can stream it on the net and play it right off your PC. What the application actually does is turn your iTunes library into an SQL database and sends it from your PC to the web using an Ajax front-end and multi-layered security system.

While the basic service of the application is free, plug-ins to stream your iTunes through your Wii’s, PS3’s or PSP’s browser are also available at US 10 a pop. Also, there’s another plug-in available that gives you a custom interface for your iPhone which extends the amount of music you can fit in it for US 20.

DotTunes, an Australian-based company, encourages people to open up their iTunes library to friends through the use of their products. They had this to say regarding the matter:

Why pay to podcast or for internet radio streams, when you can publish your own radio shows, TV programs or music mixes directly to your loyal fans? Dot.Tunes is not some lightweight iTunes utility. It’s a fully developed web server application that supports mp3, AAC, aiff, .wav, mpeg, mp4, and .mov files, allowing you to share your iTunes library contents with your friends in other cities, your classmates across the dorm or the coworkers scattered throughout the building.

Originally Syndicated via RSS from PSP Updates

Namco Bandai’s Suzumiya Haruhi no Yakusoku site now up

Saturday, September 1st, 2007

Namco Bandai's new PSP game based on the Haruhi Suzumiya series is now up - Image 1Here’s a treat for all you anime video game otaku out there. It may be a little late, but the website for the Haruhi Suzumiya game for the PSP is finally up. Entitled Suzumiya Haruhi no Yakusoku (or, translated in English, The Promise of Haruhi Suzumiya), Namco Bandai Games promises to release the game by December according to the website.

Beyond that tidbit of information, those who aren’t Japanese or multi-lingual won’t be able to read the site without a little help. Regardless, from what we’ve seen with the few pages up on the site, the game seems to be indeed an adventure game following closely in the footsteps of the original anime series. Asides from some screenshots of scenes taken from the anime, it also depicts what seem to be mini-games interjected in between scenes.

Hardcore fans of the anime will definitely want to get their hands on this game when it finally comes out. So until then, we’ll be monitoring the website for any news about the game.

Originally Syndicated via RSS from PSP Updates

PSP Slim new features walkthrough

Saturday, September 1st, 2007

PSP - Image 1After receiving their new PSP 2000, Kotaku managed to do a short video introduction on the new physical features of Sony’s new version of their handheld. While the change is not as drastic compared to its original, there’s still some noticeable differences which Kotaku managed to demonstrate in its video.

New additions to the PSP Slim were pointed out, such as the Video Output and the aerial antenna. Various revisions of the PSP’s existing mechanisms were also shown: the UMD slot, the battery and the battery cover, and even the memory stick slot.

It’s just a short video, but there’s lots to know about the new PSP Slim. If you’re going to watch the video, be warned: there’s some PSP manhandling and violence that may very well cause you to faint, and wish that the PSP was sent to you instead.

Check out the video in the Read link!

Originally Syndicated via RSS from PSP Updates

GameSpot analyzes PSP Slim load performance

Saturday, September 1st, 2007

PSP game loading time speeds - Image 1GameSpot certainly has a penchant for those benchmarking tests. The GameSpot staff managed to get their hands on Sony’s PSP Slim and put it through its paces in a set of loading time tests against the original PSP. The results of the test show that while the original PSP loads stuff pretty quickly, the PSP Slim manages to do it much faster in almost all of its tests.

According to GameSpot, the staffers enabled the “UMD Cache Option” in the system settings menu. This feature is supposed to speed up the load times of games by reducing the frequency in which the PSP picks up information from the UMD. They then tested three games (Pro Evolution Soccer 2007, Test Drive Unlimited, and WWE! SmackDown vs. RAW 2007) by checking their initial launch times on the two units, as well as the “subsequent level reloads” for each of the three games.

The results? Well, load times were generally faster for the PSP Slim on both the initial launch tests and the level reload tests, with the Slim being faster by anywhere from two seconds to 37 seconds. On the other hand, in the one instance where the PSP managed to be faster than the Slim, it was only by one second.

Granted, these load times still are still pretty high (106 seconds is still a long load process for a PSP Slim level reset), but for gamers looking for every bit of speed they can get for their games, the PSP Slim certainly looks to be something worth grabbing. Of course, there are other considerations that need to be looked at, and GameSpot also took a look at some of those in their full coverage, which you can check out through the Read URL. Bottom line though: The PSP Slim is quite an upgrade from the original in a lot of ways.

Originally Syndicated via RSS from PSP Updates

Global A opens gates to the Chronicle of Dungeon Maker 2 site

Saturday, September 1st, 2007

One of the pages from Global A's website of Chronicle of Dungeon Maker II - Image 1What RPG wouldn’t include a standard dungeon crawler where the hero stumbles blindly from room to room killing endless number of monsters and other baddies? Global A’s Chronicle of Dungeon Maker 2 extends this premise by giving you a PSP game that not only gives you a decent cave crawling adventure, but also gives you the chance to design your own dungeon for monsters to live in.

Global A has opened a Japanese website for the game already. And while American PSP owners may have trouble understanding the text there, you can at least take a peek at the visuals on how the sequel is going to come out. So far it seems like it plans to out do its predecessor with more building materials, more monsters, and more magic to play around with.

Chronicle of Dungeon Maker 2 is slated to come out this December 6 exclusively for the PSP. Drop in from time to time to see any updates we have with the game.

Originally Syndicated via RSS from PSP Updates

Space for Everything v1.6 - Free up space on your PSP

Saturday, September 1st, 2007

Space for Everything v1.6 - Image 1 Space for Everything v1.6 - Image 2 

Pirata Nervo has released a nifty new application for you folks to try that could end up giving you even more free space on your PSP. It’s called Space for Everything v1.6, and it essentially allows users to free up space on their PSP by removing seemingly unnecessary features, such as foreign language fonts and the like.

Space for Everything v1.6 also allows users to backup their fonts, DIC folder, GPS and Camera features, as well as the Flash1, thus making sure that they can restore their files if needed. He also notes that Space for Everything v1.6 has a Blue Screen of Death (BSOD) fixer application, which we’re explaining through his readme below:

    You have 2 options:

  • Fix bsod using backup - this option, doesnt format your flash1, just replace it with a backup and fix fonts that can be damaged.
    • If you dont have a backup of your flash1 and if you use that option, nothing will be replaced but it will say that was replaced.
    • It will create the folders but wont replace the files.
  • Fix bsod without using backup - this option formats your flash1 and fix fonts that can be damaged

If you’re interested in trying this application out, please remember to check the readme before using this application, just so you don’t inadvertently harm your PSP in the process.

Download: Space for Everything v1.6
Visit: QJ’s PSP Development Forums

Originally Syndicated via RSS from PSP Updates